Getting started

Getting started · your first 3D model

Updated 2026-05-30

The fastest path from idea to textured GLB.

1. Open the converter

Head to Image → 3D in the top nav (or converter if you're impatient). You can also try Text → 3D if you don't have an image yet.

2. Drop in an image

Any JPG / PNG / WebP up to 20 MB. Best results come from:

  • A clean subject with a plain or removable background
  • Square-ish aspect ratio
  • Good lighting

If your image has a busy background, use the Remove background button before generating · cleaner masks produce cleaner meshes.

3. Pick a tier

  • Fast · 1 token · ~25 seconds · great for quick previews
  • Studio · 3 tokens · ~40 seconds · everyday default
  • Pro · 6 tokens · ~90 seconds · hero meshes for clients

You can change the Quality independently · "Standard" is the default, "Ultra" doubles the token cost for the highest detail.

4. Hit Generate

The model lands in your library when it's done. You'll get an in-app notification (the bell icon) and a sound when complete.

5. Download in your format

Every completed model exports to GLB · OBJ · FBX · STL · USDZ, plus a PBR texture map zip with diffuse / normal / metallic-roughness / AO / emissive split out as separate PNGs.

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