The fastest path from idea to textured GLB.
1. Open the converter
Head to Image → 3D in the top nav (or converter if you're impatient). You can also try Text → 3D if you don't have an image yet.
2. Drop in an image
Any JPG / PNG / WebP up to 20 MB. Best results come from:
- A clean subject with a plain or removable background
- Square-ish aspect ratio
- Good lighting
If your image has a busy background, use the Remove background button before generating · cleaner masks produce cleaner meshes.
3. Pick a tier
- Fast · 1 token · ~25 seconds · great for quick previews
- Studio · 3 tokens · ~40 seconds · everyday default
- Pro · 6 tokens · ~90 seconds · hero meshes for clients
You can change the Quality independently · "Standard" is the default, "Ultra" doubles the token cost for the highest detail.
4. Hit Generate
The model lands in your library when it's done. You'll get an in-app notification (the bell icon) and a sound when complete.
5. Download in your format
Every completed model exports to GLB · OBJ · FBX · STL · USDZ, plus a PBR texture map zip with diffuse / normal / metallic-roughness / AO / emissive split out as separate PNGs.