Turn any picture into textured 3D.

One workspace for everything you make.

Start creating 3D models

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Credits · what it runs on

The services behind the button

No single service turns a photo into a character that walks. This is the chain between them, and who does which part.

No single service turns a photo into a character that walks. One is best at the mesh, another at the skeleton, a third at animals, a fourth at running it all on a GPU you do not own. FormFromLight is the chain between them: it hands each step to the service that does that step best, checks up front which rigger a mesh can take so you are not charged to find out, and puts the result in a viewer you can turn, rig, animate and export from without leaving the tab.

That is what the combination buys you. A generator alone gives you a static file. A rigger alone needs a clean mesh it did not make. Together, with the pipeline deciding per model which route works, you get the whole thing in one place · and every file it produces is yours to download in any format, on every pack and plan.

Creature rigging & animation Mesh2Motion

The skeletons and clips for four-legged animals, horses, dragons, birds, fish, snakes, spiders and two-legged dinosaurs · MIT code, CC0 rigs and animations. Insects, crabs, scorpions, worms, turtles and vehicles run on skeletons and motions we built ourselves.

Fallback creature rigging Anything World

Rigs a creature that has no skeleton of its own here yet, and still moves the animals rigged with it before our own rig existed.

Studio-tier generation & humanoid rigging Tripo

The image-to-3D engine behind the Studio tier, and the rigger and motion retargeting behind humanoid characters in Studio.

Fast-tier generation Pixal3D

Open-weights image-to-3D from Tencent ARC (MIT) · the model behind the Fast tier, run on our own GPU. Built with DINOv3.

Fast-tier textures and background removal TRELLIS.2 · BiRefNet · MoGe

The texture bake from Microsoft Research's TRELLIS.2, background removal by BiRefNet and camera estimation by MoGe, all MIT.

Fast-tier fallback TRELLIS

Open-weights image-to-3D from Microsoft Research · what Fast falls back to when our own GPU cannot answer.

Fallback rigging Meshy

The fallback rigger, when the primary one declines a mesh.

Hosted inference fal

Runs the generation models on GPUs so that FormFromLight, and you, need none.

In-browser viewer three.js

Every model you see turning on this site is drawn by three.js, under the MIT licence.

Painted skies FreeStylized

The skies a world stands under · stylised skyboxes, free for commercial and non-commercial use.

Ground materials ambientCG

The grass, earth, rock, sand, snow and stone a world is floored with · released under CC0, and credited here because it deserves to be, not because it is asked for.